Introduction of Imaging for 3D Courses
In the first meeting of the class, Rodrigo Encinar, Imaging for 3D’s lecturer introduced the topic for the whole semester.
- Weeks 1 and 2 The Interface in Maya 2015
- Weeks 3 and 4 Inorganic Hard Surface Modeling (Polygon Modeling Technique)
- Weeks 5 and 6 First Assignment (Free Exercise)
- Weeks 7 and 8 Organic Soft Surface Modelling (Polygon Modelling Technique and Sculpting Technique)
- Weeks 9 and 10 Second Assignment (Mid Term Assignment)
- Weeks 11 and 12 Shading (UV’s, Vector Displacement Maps and Hyper-shade Materials)
- Weeks 13 and 14 Rendering (Lights in Maya, IBL Hyper Realistic Finish)
- Weeks 15 and 16 Final Assignment (Final Project)
During the class, students learnt a bit about making a short animated films 3D Pipelines by watching videos. Steps and elements in creating animation using Maya based on the videos are: the concept; the character; rigging; pre-visualization; animation playing with 3D puppets; lighting and rendering; editing & color; and sound design. The most important thing dealing with Maya is having the folders with name. It is to easier the user works on the project, moreover in pipeline.
Interface in Maya 2015
In Maya 2015, there are nine areas of menus which are: Status line (toolbar); Shelves; Panel toolbar; Tool box; Quick layout buttons; Animation controls (Time Slider and Range Slider); Command line; Channel Box; and Layer Editor.
Pixel & Resolution
Basic knowledge should be mastered by young designer in learning imaging for 3D is image itself. What is image? How can image be created? All the question lead students in the class to discuss pixel and resolution.
Based on Merriam-Webster dictionary, pixel is any one of the very small dots that together form the picture on a television screen, computer monitor, etc. In the class, pixel explained as the the smallest part of image that form the image itself. The function of pixel is storing or recording the lights component, which are red, blue, and green light. Next, resolution is a measure of the sharpness of an image or of the fineness with which a device (as a video display, printer, or scanner) can produce or record such an image usually expressed as the total number or density of pixels in the image <a resolution of 1200 dots per inch>.